there are currently 1,400+ people watching and not a single one of them knows why they’re here including me
this is what the chat is like
okay so i was on this livestream and
WHO IS THIS HERO
sorry for reblogging again BUT OMG
Important addition
THE SHERIFF DABBED FOR US
every time people walk through the arch the comments are flooded with “yes!! feed the arch!! another human sacrifice for the arch!!” everything about this is unclear
I recently found my “gold” hammer after misplacing it. It’s my favorite tool ever because it looks like a regular hammer trying to be fancy,
but then you twist both halves and unscrew it to find a flat-head screwdriver in the middle.
BUT, if you twist the very end and unscrew that
you find a phillips screwdriver.
BUT DON’T THINK THAT’S ALL THERE IS!THERE’S MORE!! unscrew the very end again to find a smaller flat-head screwdriver!
BUT THAT’S STILL NOT THE END!!
unscrew the end of this screwdriver to find a final, teeny tiny, flat-head screwdriver
look at how cute it is!
it’s like a matryoshka doll of tools.
I have one of these and I keep it in my IT toolkit because that teeny little screwdriver is the right side for laptop casings, but because it lives inside a large object it’s harder to misplace than a standard tiny screwdriver. Also because the look on a client’s face when you bring out a brass hammer to fix their laptop is absolutely wild.
В этом котофее, по имени Томми, целых 12 кг живого веса! Пухлого очаровашку обнаружили на пороге приюта и очень скоро нашли новых любящих хозяев. P.S. Томми сейчас находится на диете с высоким содержанием белка и уже скинул 2 кило.
В этом котофее, по имени Томми, целых 12 кг живого веса! Пухлого очаровашку обнаружили на пороге приюта и очень скоро нашли новых любящих хозяев. P.S. Томми сейчас находится на диете с высоким содержанием белка и уже скинул 2 кило.
More i Grow my body Stonger. More i Learn my head gets Longer. More i Eat my belly Bouncing… More i Fight my foes i’m Trouncing.
More i Sing my voice gets Louder… More i Boast my pride gets Prouder… More i Run my speed gets Upper… What about you Mother Fucker…
normally this is when people reblog posts like this and say something like “i was on so much painkillers when i made this” but that doesn’t apply here. i was completely lucid when i made this. i can remember writing this phenomenal post with crystal clarity. for me, it was typical. i could do this kind of thing every day if i wished to.
Multiple sources say the some of the studio’s most troubling dynamics originated from one person: co-founder Kevin Bruner.
Bruner worked primarily as a programmer prior to Telltale, including during his stint at LucasArts. But he wore many hats during his time at Telltale: first as the company’s CTO and later as a director and CEO. According to numerous current and former employees, Bruner’s behavior became significantly more abrasive and inflexible after the success of The Walking Dead. Thanks to his background in programming, he had been a strong force in creating game development tools for Telltale. As the studio’s popularity exploded, some employees felt he wanted to step into the role of a design auteur, which sources say made him resistant to give the spotlight to other employees at the company.
“That’s when things got really bad,” says a former employee. “I think a lot of the insecurity came from The Walking Dead.” The game’s success had significantly raised the profiles of Rodkin and Vanaman and earned them widespread praise. “I think that that really irked [Bruner] a lot,” says the source. “He felt that… he deserved that. It was his project, or it was his company. He should have gotten all that love.”
Some say Bruner’s behavior led Rodkin and Vanaman to ultimately leave after the wildly successful first season of The Walking Dead. “They were tired of fighting with [Bruner],” says a source with direct knowledge. They jumped into indie development and founded their own studio called Campo Santo, where they released the award-winning game Firewatch. One source points to Campo Santo’s success, along with Night School Studios and its supernatural thriller Oxenfree — co-created by former Telltale veteran Adam Hines — as a catalyst for Bruner’s tightening grip.
“He was hesitant to give anyone much credit for having significant creative vision,” one source says. “He thought they would leave and become a competitor because he had a couple of strong examples of people doing exactly that.” If Bruner’s behavior was aimed at quashing future competitors, however, it only wound up driving more people out the door. Those who stayed as project leads often felt that they were no longer trusted to do their jobs, and were shuffled to the side in favor of giving Bruner the limelight. “There was a dark period of time where if you were in charge of a project, you are not getting any interviews,” one source says. “He’s going to be the one on the panel. He’s going to be the one doing the interviews. He’s going to be the one in the magazine.”
Former employees and sources with direct knowledge of Telltale’s inner workings consistently describe Bruner as a creative bottleneck who micromanaged every part of the development process, from pitch to final product — even going so far as to personally rewrite tutorial text. “He wanted to be consulted on everything from the color of the walls to who they’ve hired to write specific dialogue,” a former employee says.
Bruner took over as CEO of Telltale in 2015 from Connors, who former employees described as a far less imposing figure. Numerous employees describe Bruner as cultivating a culture of fear, and a running joke at the company compared Bruner’s attention to the Eye of Sauron, the fiery gaze of the villain in The Lord of the Rings. “Inevitably, the Eye of Sauron looks at you, and that beam of light just blows everything up and makes it a hellscape where you don’t believe in a thing you’re building anymore,” says a former employee. “A lot of times at Telltale, you don’t feel like you’re wanted there.”
Executive review meetings with higher-ups like Bruner became infamous within the company as brutal, hours-long arguments where Bruner would belittle and question the choices of those involved with the studio’s projects, according to half a dozen sources. “When [Bruner] saw something he decided he didn’t like — which very often was exactly what he had asked for — [that] was really undeserved, and often really difficult for teams to deal with,” the source says.
But multiple sources told The Verge that they often felt like they weren’t making the best games possible, but rather the ones that Bruner personally preferred. “It often felt like we were building games specifically for him,” says one source with direct knowledge of the process. “We were tailoring the type of content we were building — not just gameplay mechanics, but tone, the types of characters we chose to use — to his taste. This was one of the biggest issues with him as a CEO: he was pretty convinced that his taste was everyone’s taste.”
Bruner’s time at Telltale came to a close in March 2017, when employees spotted him leaving the Telltale offices with his backpack. He’d left most of his things in his office; shortly after, the company got an email from him announcing that he had stepped down as CEO, and Connors would once again resume the position. Though rumors of Bruner’s departure had circulated widely, many were shocked when it came to pass. Others were more surprised by the quiet way Bruner had chosen to leave.
”My guess is that he saw writing on the wall,” says a source with direct knowledge of the company. “We needed to break out of the Telltale formula, do something different, surprise and delight people, multiple years ago. It’s reflected in [online] comments in articles about us. It’s reflected in our review scores. It’s reflected in our sales. It’s reflected in our game scores. Everyone [could] see that, not just people who work for Telltale.”
And there we have it. Four years later, I finally have a name and a face to attach to cataclysmic shift from original TWDG to the worst sequel ever made: Kevin Bruner.
He stepped into the role of CEO, he bullied, belittled, and demeaned the hard-working artists, programmers and coders of the company, he forced his idiotic and often changing personal whims on already over-worked development teams, he ruined literally everything Telltale Games ever built.
But he’s not all bad. From the same article there’s also this:
“One of the most recognizable mechanics in Telltale games, where players are told that a character ‘will remember that,’ was his idea.”
Well Mr. Bruner, you took a company hot off its heels from a massive sleeper-hit that won over 80 GOTY awards, codified a new sub-genre of games, and was famous for literally moving jaded YouTubers to tears, and destroyed it and everything it ever built, and only in six years time, the last year and a half of which you couldn’t even be bothered to stick around for, all because you wanted to be the center of attention.
i like how this is written like an american 1950s radio personality telling an ambling story
this is such a powerful example of how tone and phrasing can be jokes on their own. if this guy wrote this like a normal person it’d be mildly funny but mostly a little sad but because he wrote it how he did it’s indescribably funny
if she couldnt respect big alan she wasnt the one for you
literally, nothing exclusionists do, and nothing you say to an exclusionist, will ever matter. nothing will ever get a response beyond “nuh uh!”
they’ll phrase it different ways every time: “aces are cishet. cishets are cishet. they just wanna be oppressed so bad. they’re literally not oppressed in any way. they don’t experience homophobia or transphobia. they benefit from homophobia and transphobia. they are lying. that never happened.
“you can’t use their tumblr posts as proof. you can’t use studies about them as proof. you can’t use every real-life org including them as proof. you can’t use our community’s own oral history as proof. you can’t use our community’s own written historical documents as proof.
“lmao i’m not a terf, i’m literally an nb lesbian. lmao i’m not quoting terf rhetoric, i’m literally an nb lesbian. lmao i’m not consistently attacking trans women inclusionists, i’m literally an nb lesbian. lmao our movement isn’t full of terfs, we literally called out a terf once. lmao how dare you show me a blocklist of hundreds of terf exclusionists to call out, I’m literally an nb lesbian.
“anyway the community literally started to combat homophobia and transphobia. anyway it’s always been lgbtpn. anyway it’s always been lgbt. anyway cishets aren’t lgbt.”
some of the things that canonically Don’t Even Matter and are clearly Fake News:
(Same study: A higher percentage of trans aces are harassed at work than of trans LGBQ people. A much higher percentage of trans aces have had to quit school because of harassment, than of trans LGBQ people. A higher percentage of trans aces have experienced family rejection, than of trans LGBQ people. A higher percentage of trans aces lack health insurance, than of trans LGBQ people.)
“In 2000, Virginia legislators got involved, asking Governor Jesse Ventura to return their captured icon.
‘Why?’ he asked. ‘We won.’”
LMAAAAO
All the salty racists in the comments are a cherry on top.
Die mad about it energy strong af
Okay but this is a story that @dadhoc loves to talk about because this is a REALLY BIG DEAL in Minnesota.
I have heard the story of The First Minnesota at LEAST ONE HUNDRED TIMES in the course of my marriage and now I GET TO TELL THE REST OF YOU.
So. It’s not just ANY Confederate flag. It is the Confederate flag that the First Minnesota captured on July 3rd, 1863. The First Minnesota prevented the Union line from crumbling by keeping the Federalists from being pushed off of Cemetery Ridge on July 2nd, and on July 2nd, the First Minnesota sustained 82% casualties.
EIGHTY-TWO PERCENT CASUALTIES. They started out as 262 men and ended as 47. But they held the line. They held. The. Line. Then on July 3rd they were placed in one of the few places where the line was breached, and they thus had to charge in again and retake the line breaches, and they did.
It was during one of these charges – remember, they’d already lost eighty-two percent of their friends – that Private Marshall Sherman of Company C captured the flag. He was awarded the Medal of Honor for this.
The survivors of the First Minnesota at Gettysburg served through the rest of the war.
Now, Virginians have asked for it back repeatedly, saying ‘it’s our heritage.’ But the response from the Minnesota Historical Society has basically been, as @dadhoc has summed it up, “to us, this is the legacy of 215 men who were killed or wounded in the preservation of the Union. What, exactly, is its legacy to you?”
No one’s been able to give an answer that isn’t ‘it’s our legacy of trying to destroy the US over slavery,’ because there isn’t one.
Fuck Virginia wanting that flag back, it belongs in Minnesota.